This job, which was added to the game in Patch 3.0.2, allows you to upgrade the Spells and Hero capabilities of other players and even your own Hero. For example, upgrade the backstab capability of a Rogue to inflict more damage on enemies that are stunned or confused.
Or upgrade the Circle of Healing feature for a Priest to heal 1 more person. After learning this job, you will become known as Scribes. Scribes also have the ability to allow Enchanters to sell their creations.
This means you can help an Enchanter either put his Enchantments up for sale at Auction House or send them to a friend. Scribes can also help others by creating items such as Scroll of Strength , which were previously only available through purchase or drop.
In general, Inscription is a very useful job for others and for yourself, and with the items and enhancements it offers, it can be one of the most useful jobs in the Guild and for your friends.
This job can be trained with any Hero and any Class and there is no limit in this regard
Train your job to become a Scribe As usual, you can go to one of your main cities and look for the Trainer of this Profession . In Azeroth, Horde and Alliance players can ask the guards for the location of the Inscription Trainer .
Once you have learned enough about this art, the Trainer will tell you where to go and what to do to learn more about the art, and finally, when you start as a Scribe, you should never buy a Virtuoso Inking Set . Forget the Virtuoso Inking Set , because without this item in the Script Inventory, no progress will be made.
Practicing Art When a Scribe chooses his own way to learn this job, as usual, all jobs should go to the Materials needed to make Scroll, Glyph, Vellum and items . There are parchments that you can buy from the Virtuoso Inking Set , Pigments or pigments that are obtained by crushing plants or Herb.
Milling is a specialty for this job, something like Prospecting for a Jewelcrafting job to make Pigments Mill a Scribble Five Herb by this specialty.
Therefore, it can be said that Herbalism is a complementary job to this job, so that the scribes do not have trouble making their own pigments. To get the pigment you want, you can either use the Profession page of this job or you can refer to the table below. Therefore, to make the desired pigment, you must mille the plant or the special Herb to obtain the pigment.
Those with the word “rare” written in front of them have a relatively high chance of producing Rare Pigments, which are shown in green in the game and are usually rare.
A scribe can write the glyphs he knows on the Parchments with the above commands as long as he has the skin paper or the necessary supplies and ink.
Obtained items can be put up for sale directly at Auction House , or sent to friends, or added to a player’s Glyph page.
The glyphs you add to your Spells are almost identical to what Blacksmith adds to the weapon by adding Weightstones and Sharpening Stones .
The Lexicon of Power You will find this legendary book next to Inscription Trainer .
You can also ask the guards where this book is. Whenever a player wants to Inscribe one of his Glyphs, whether he made it himself or borrowed it from someone, he has to be next to this legendary book so that he can Inscribe something on his Glyph page.
The general task of Inscribing a Spell on your Glyph page is similar to adding a Sharpening Stone to your Character page.
And it should be noted that Inscribe is not detachable like adding a Gem to items, but a new possibility can be inscribed on it, such as Gem, where you can add a socket to the item and later put another socket on it, but the previous socket Glyphs Major and Minor will be destroyed. When a Scribe was able to get his Pigments, he made the necessary inks or inks with the Pigments and also prepared the necessary Parchments. He can start his job training by making Scroll and Glyph.
However, before a Scribe wants to add his own Glyphs to his or a friend’s Glyph page, he or she needs to learn a little more about Glyphs, their properties, and the steps and conditions for using them.
The image you see in the image above is a Glyph page, you can refer to this page by pressing the P button that opens your Spellbook.
As shown in the picture, to release different glyphs, you need a certain level. In stage 15, you will get 2 glyphs.
- Minor Glyph
- Major Glyph
That means in step 15 you can add a Major Glyph and a Minor Glyph to your Hero. At Level 30 the player releases his second Major Glyph. At Levels 50 and 70, players will get 2 more Minor Glyphs, and finally at Level 80, the last Major Glyph will be released.
But what are these two types of glyphs and what are their properties?
Basically, this type of glyph affects the amount of Mana consumption, the amount of Cooldown, the amount of time a Spell has, or helps to add a new feature to the Spells. These types of glyphs, in addition to the need for higher Inscription Skill, depending on their level, also require rare inks and expensive parchments.
Scribes have a specialty called Minor Inscription Research that they can only use once a day, which randomly generates a Minor Glyph.
Just as Alchemy does the work of making Potion, Elixir, and Transmute to find more ways in their job, Scribes use Minor Inscription Research to find the Minor Glyph .
- Elixir Master : This job produces Elixirs, Flasks many times over
- Potion Master : This job produces potions many times over
- Transmutation Master : This job multiplies Alchemy conversions like converting Saronite Bar to Titanium Bar
Minor Glyph can also help reduce the Mana or Energy of a Spell or add a feature to the Spell, but on a much lower scale than the current Major Glyph (up to the last available patch) the only way to get the Minor Glyph It is the same as Minor Inscription Research .
Of course , there is also a separate Minor Inscription Research plant for Northrend plants . Darkmoon Card , Vellum and other accessories.
Vellums allow Enchanting to write its own Armor or Weapon Enchantings on Vellums and use them to sell or exchange with friends.
Other players will not spend hours looking for Enchanting to Scroll of Enchant Weapon – Mongoose on their items , just head to the Auction House or ask your friends to send you a special Vellum .
And Enchanters will no longer have to wait for hours for Enchanting to sell their Enchantings, they no longer need to be physically present in the game to sell their Enchantings. All players will benefit from Vellum .
Also the last thing a Scribe can produce is Darkmoon Faire cards. These cards give Scribe or his friends a chance as a gift.
After taking the complete parts of these cards and performing the Quest for this card, you will receive a reward from those from whom you can learn this job.
To apply for this first job, you must have a Virtuoso Inking Set or the same toolbox for this job, which you can buy in Dalaran , where you get the job and train.
1 – 19: Ivory Ink
Well , what do I want to do ?
Well, we do all our work from skill 1 to 450, these are the required flowers, then in SpellBook, I put the hero on Milling , then on the flower or the desired item.
19 – 35: Scroll of Stamina
To make this item, you also need 1 Light Parchment and 1 Ivory Ink
35 – 53: Moonglow Ink
- To make this, you also need 2 Alabaster Pigment Alabaster
53 – 75:Armor Vellum
- You need 2 Light Parchments and 1 Moonglow Ink to be Armor Vellum .
75 – 80: Midnight Ink
- To make it, I need 2that you can mille Dusky Pigment one of the following flowers .
80 – 100: Glyph of…
- Midnight Ink to create different letters until you reach 100 .
100 – 105: Lion’s Ink
- To make this, you need 2 Golden Pigment Golden
I suggest you make 60x Lion’s Ink and use 4 flower samples to make it.
Liferoot –Kingsblood –Wild Steelbloom –Grave Moss
105 – 120: Glyph of…
- Lion’s Ink to create different letters until you reach 120 .
120 – 125: Glyph of Arcane Missiles Glyph of Healing Touch Glyph of Mending , or
- Lion’s Ink again to make these items
After making the above glyphs, you can learn Expert Inscription.
125 – 133: Dawnstar Ink
- Strange Tarot Use Dawnstar Ink and to create Lion’s Ink .
133 – 141:Strange Tarot
- I need 2 Dawnstar Ink , 1 Common Parchment and Lion’s Ink
Burnt Pigment , which can be made with the following 4 plants.
Liferoot – Kingsblood – Wild Steelbloom – Grave Moss
141 – 150: Glyph of Imp ,Glyph of Lightning Bolt ,Glyph of Sunder Armor
- to write each of these glyphs Lion’s Ink.
Or
125 – 140: Glyph of….
- Use Lion’s Ink to make each orange glyph to reach 140.
150 – 155: Jadefire Ink
- I need 2 Emerald Pigment , so I have to grind flowers, but which ones?
Wintersbite – Khadgar’s Whisker – Goldthorn – Fadeleaf These flowers can be used to make Emerald Pigment.
155 – 175: Glyph of…
- Use Jadefire Ink to make orange Chinese characters until you reach 175.
175 – 185: Royal Ink
- To make this item, you need 1 Indigo Pigment in Indigo Pigment each
Indigo Pigment is also obtained by grinding flowers such as: Wintersbite –Khadgar’s Whisker – Goldthorn Fadeleaf
185 – 190: Glyph of Sap or Glyph of Frost Shock
- Use Jadefire Ink to make glyphs Now use any of the above.
190 – 200: Glyph of Revenge or Glyph of Voidwalker
Again Jadefire Ink to make glyphs Now use any of the above.
When you have finished writing these glyphs, go to Artisan Riding and learn.
200 – 205: Celestial Ink
- Violet Pigment You need 2
- To make , choose Violet Pigment from 7 plants called Gromsblood –Blindweed –Ghost Mushroom – Sungrass – Arthas’ Tears – Purple Lotus – Firebloom
205 – 210: Armor Vellum II
- Armor Vellum II Use to write Celestial Ink .
210 – 215: Glyph of Sinister Strike or Glyph of Smite
- Use Celestial Ink to make each of the glyphs.
215 – 220: Glyph of Searing Pain or Glyph of Healing Stream Totem
- Use Celestial Ink to make each of the glyphs.
220 – 225: Glyph of Starfire or Glyph of Barbaric Insults
- Use Celestial Ink to make each of the glyphs.
225 – 228: Fiery Ink
- You need Fiery Ink 1 to make Ruby Pigment
- You choose from 7 plants called Gromsblood –Blindweed –Ghost Mushroom –Sungrass –Arthas’ Tears –Purple Lotus –Firebloom
228 – 230: Scroll of Agility IV , Glyph of Disengage or Glyph of Ice Block
- Use Celestial Ink to make craft scrolls or glyphs up to 230.
230 – 235: Glyph of Dispel Magic or Glyph of Crusader Strike
- Use Celestial Ink to make each of the glyphs.
235 – 247: Weapon Vellum II
- To make it, you need 1 Fiery Fiery Ink , 2 Heavy Parchment and 1 Celestial Ink
247 – 250: Glyph of Cleaving ,Glyph of Soulstone
- Use Celestial Ink to make each of the glyphs.
250 – 255: Shimmering Ink
- At each stage, grind flowers such as:
- Icecap – Plaguebloom – Mountain Silversage – Dreamfoil – ink with 2 pieces . Shimmering Ink – Golden Sansam – Silver Pigment
255 – 260: Scroll of Spirit V
- to write these scrolls Shimmering Ink.
260 – 275: Glyph of…
- Make orange glyphs to reach 275.
275 – 285: Ink of the Sky
- Sapphire Pigment You need 1
- Sapphire Pigment also from flower mill:
- Icecap – Plaguebloom – Mountain Silversage – Dreamfoil – Golden Sansam is available
285 – 290: Glyph of Sprint , Glyph of Execution or Glyph of Death Grip
- Shimmering Ink Write each of these glyphs using
290 – 305: Ethereal Ink
- You need 2Nether Pigment .
- Nether Pigment Eight plants can be used to make
- Netherbloom – Nightmare Vine – Felweed – Dreaming Glory – Terocone – Mana Thistle – Ancient Lichen – Ragveil
305 – 325: Glyph of…
- ink to write each orange glyph until you reach 325 Ethereal Ink.
325 – 330: Darkflame Ink
- All you need is 1 Ebon Pigment .
Ebon Pigment also from flower mill:
- Netherbloom –Nightmare Vine –Mana Thistle –Ancient Lichen –Ragveil –Felweed –Dreaming Glory –Terocone
Is obtained.
325 – 330: Glyph of…
- Continue to use Darkflame Ink ink to make yellow glyphs until you reach 330.
330 – 345: Glyph of…
Continue to use Darkflame Ink ink to make orange glyphs until you reach 345.
345 – 350: Glyph of Whirlwind or Glyph of Vampiric Blood
- Darkflame Ink Make these glyphs using
350 – 355: Ink of the Sea
- What you need Azure Pigment .
Azure Pigment also from flower mill:
Lichbloom –Icethorn –Adder’s Tongue –Firethorn –Firethorn –Goldclover –Tiger Lily –Talandra’s Rose –Frost Lotus
355 – 360: Scroll of Spirit VIII
- to write these scrolls Ink of the Sea.
360 – 365: Scroll of Intellect VIII
- to write these scrolls Ink of the Sea.
365 – 370: Scroll of Strength VIII
- to write these scrolls Ink of the Sea.
370 – 375: Scroll of Agility VIII
- to write these scrolls Ink of the Sea.
375 – 380: Snowfall Ink
- Icy Pigment You need 2
Icy Pigment is also used to grind flowers such as:
Lichbloom –Icethorn –Adder’s Tongue –Firethorn –Firethorn –Goldclover –Tiger Lily –Talandra’s Rose –Frost Lotus
380 – 385: Glyph of…
- Use Ink of the Sea to make yellow or green glyphs by 385.
385 – 386: Northrend Inscription Research
- See also what is needed in the job, all of which I explained above
386 – 400: Glyph of… [ Northrend Inscription Research ]
- UseInk of the Sea to write this glyph.
400 – 405: Scroll of Stamina VIII
- to write these scrolls Ink of the Sea.
405 – 410: Scroll of Spirit VIII
- to write these scrolls Ink of the Sea.
410 – 415: Scroll of Intellect VIII
- to write these scrolls Ink of the Sea.
415 – 420: Scroll of Strength VIII
- to write these scrolls Ink of the Sea.
420 – 430: Scroll of Agility VIII
- to write these scrolls Ink of the Sea.
430 – 450: Northrend Inscription Research and Glyph of…
The fastest way to continually improve your job skills is to use Northrend Inscription Research regularly and build the glyphs you discover.